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It's very heavily used in United States, Philippines, and Indonesia. Cons: yes. The game is really great.. The game is fantastic. Really requires combat knowledge and skills.
Laws concerning the use of this software vary from country to country. As soon as possible, send an Apocalypse and two heavy tanks to the east until you reach a small valley.
Take out the Patriot Missile launchers up the hill then head through and take out the other by the water. You can attempt to destroy the next one, but you'll probably die.
Meanwhile, waypoint the two airships so they travel east then north towards the base and target them to take out the barracks, war factory, construction yard, psychic beacon and hopefully the nuclear plant before they're both shot down.
That should make things a lot easier. Back at the base, send some engineers to take over the derricks to the left and right. Build dogs and Terror Drones to help kill psychic commanders and some Apocalypse tanks to guard the front.
Put Tesla Coils to the far left and far right and charge up with Tesla Troopers. Remember to build a service depot at the front to get rid of any enemy Terror Drones.
Before you build a nuclear silo, make about ten Flak Cannons and 15 Flak Tracks. Place the silo at the back of the base and use everything you can to take out the airships as they arrive.
You'll need to launch two missiles, so prepare to spend about 20 minutes doing that before you can nuke the Kremlin.
Build a barracks and train ten Tesla Troopers and ten Flak Troopers. Fight off any Chrono invasions while you work. As soon as possible, lay some Flak Cannons and Troopers along the west side to stop any Rocketeers and Harriers from that direction.
Build a shipyard, make some Subs, Sea Scorpions and about three squid, then head west to destroy the Allied fleet and shipyard. Make three or tour Dreadnoughts and make your way around the main coast clearing all the defences you can.
Once that's done, churn out a load of Apocalypses, Terror Drones, Tesla Troopers and V3 Launchers and transport them over to the landing point.
Make your way up and around taking out the power plants. To make things a little easier, send a few airships towards the north-west corner to uncover good places to nuke before they get shot down.
If you get your Apocalypse tanks ranked up, they should have no hassle storming the base, backed up with whatever else you've got left at the time.
When you reach the Chronosphere, blow it up and that's that. Use Tanya to sink the Dreadnoughts and head east and then north to the base.
Train some GIs and an engineer to repair the bridge. Take them over to destroy the V3 Launchers and use Tanya to take out the buildings and infantry.
Take Tanya north-west, swim across the lake in front of the base and take out the Flak Cannons and infantry. Use the Rocketeers to destroy the sentry guns.
To destroy the enemy base, it's easiest to go in the back way. Take Tanya and a few tanks down to the south-east comer and blow up the barrels to gain entry.
Use the tanks to defend Tanya from any vehicles as she sticks explosives about the base. Take out the construction yard, war factory, and Flak Cannons so you can send in the air units and finish off.
Fix the monument nearby to gain some cash. Build an airforce command and four Harriers to take out the small base just over the bridge.
It's easy after that and there's plenty of cash around. So just make your way up to the north east with a whole bunch of Rocketeers and tanks, enter the base on the right side and take out the defences around the psychic beacon before destroying it.
Another deceptively hard mission that's simple when you know how. After taking out the beach defences, build a base and make some cash.
Then build Rocketeers, GIs and a few tanks and head up the north road to the bridge. Fortify the buildings and use the tanks to take care of Flak Tracks.
Destroy the psychic amplifier with your Rocketeers and that's it. Take Tanya and the spies up north. Use a spy to take a power plant and get Tanya to blow up the coils.
Be careful to take any dogs out first, though. Get another spy in the battle lab to open up the map. Up at the second base, use Tanya to shoot the barrels to the south and enter the hole in the wall to get to the silo.
Head back to the south-west around the lake and up the slope to find some trapped units. Free them by blowing up the barrels, then take the tank to destroy the walls to the south-east of the silo.
Take Tanya in to the right and blow it up. While you're doing that, take a few Rocketeers north up the river to destroy the two lonely refineries at the top of the map.
The Soviets will start using Terror Drones, so build a service depot to help you. After all that, scout out the base over the bridge, then make kamikaze Harrier runs on the construction yard, and Tesla Coils.
Take the ground units in to finish everything else off. Stock up on units and head north east, keeping to the right of the map.
Blow up the east wall near the power plants and send up a few spies in a Nighthawk to shut them down. Bring in the tanks to take out the Flak Cannons and Flak Tracks and let the Harriers and Rocketeers destroy the Soviet buildings from the air.
Then just mop up. The enemy will come from both sides, but they'll be strongest on the right so concentrate most of your defences there.
Fortify the buildings at the left as well, mind. Build up about three. Build a few Prism Towers at the north-west edge of your base. Stick a few tanks nearby, and a few on the south beach just in case.
Keep your shipyard guarded with Rocketeers while you build a fleet of destroyers and aircraft carriers. Sail over to the enemy island to the east and take out the Flak Cannons on the shores before sending in about eight Harriers to take out the construction yard.
Then concentrate on all other defences you can reach with your Destroyers before sending some transports on the north side.
Train a few spies to shut down the coils using some tanks to shoot any dogs and destroy the war factory, barracks, and then everything else.
Take Tanya south west along the freeway. Go left towards the beacon, take out the barrels and then destroy the remaining power plants.
Don't take out any Tesla Coils but take out the remaining power plants instead before destroying the amplifier. After that it's just a straightforward base attack.
Fortify nearby buildings, build some good defences and make a full assault on the enemy base. Swim your Seals down to the bottom of the map. Get on land and work your way up the right side of the base taking out whatever you can without drawing the attention of enemy vehicles.
You should destroy enough power plants to take the Tesla Coils off-line. Then go up north and release the prisoners. Dengan tewasnya salah satu anggota, maka militer Amerika memerintahkan prajurit terbaiknya untuk kembali menguasai daerah-daerah yang telah dijamah oleh Uni Soviet.
Hal inilah yang akan menjadi permainan dasar dalam Red Alert 2 Download. Cara main 1. Masukan serial number. Mount CD 2 jika muncul pesan.
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In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device.Command & Conquer: Red Alert By Westwood Studios Free to try Editors' Rating westkentwatch.com has removed the direct-download link and offers this page for informational purposes westkentwatch.comegory: Real-Time Strategy Games. Command & Conquer Red Alert is a great, free game only available for Windows, that belongs to the category PC games with subcategory Strategy (more specifically Real Time Strategy) and has been created by Eagames. It's available for users with the operating system Windows 95 and prior versions, and you can download it in English. Play Red Alert 2, Online CnCNet for Free. There's never been a better time to play Red Alert 2 Online. CnCNet presents Yuri's Revenge Multiplayer Online. Remember, you must own Red Alert 2 & Yuri's Revenge in order to play online CnCNet's free server. Read more on purchasing the C&C Ultimate Collection from the EA Origin store. Already own the.